SPORTS TECH ECOSYSTEM & MARKET DYNAMICS

$0.00

This short introduction to the basics of Sports Innovation and Sports Technologies and how data, digital and technologies are used to create solutions in the realm of Sports, Fitness, Wellness, Entertainment, Stadiums and Esports will take you approximately 30 minutes.

This short introduction to the basics of Sports Innovation and Sports Technologies and how data, digital and technologies are used to create solutions in the realm of Sports, Fitness, Wellness, Entertainment, Stadiums and Esports will take you approximately 30 minutes.

You might not even realise the ways you’re already utilising sports tech solutions. Your local social sports team’s online registration, scheduling and communications platform; The digital ticket on your phone used to attend games in-person; Coaches using data analytics to determine who plays on your favourite team; Streaming a match through your laptop whilst you place a bet on a mobile app; Tracking your heart rate via a smart watch or wristband; A commentator explaining why your team is winning by using heat maps of player movements tracked by GPS units in their jerseys; Buying a fan token powered by crypto currencies; Trading NFT’s with collectors from around the world.

These are all examples of sports tech in action.​

Learning Material: This is a one hour module (60 minutes)